5 ms·
As the commentators mentioned, it's no use building units to counter your enemy's army (Immortals over Stalkers) when the enemy can control their army so much m
by samfriedman 8y ago
As the commentators mentioned, it's no use building units to counter your enemy's army (Immortals over Stalkers) when the enemy can control their army so much more effectively.
I have to wonder if future competitive games will need to take into account the abilities of reinforcement learning algorithms when releasing balance patches.
- dllu 8y agoBut there IS use building units to counter your enemy's army. In the last live match when Mana won, his immortal archon zealot composition was what sealed the deal in the end.
- orbifold 8y agoAnd his far superior positioning.
- dragontamer 8y agoI mean, the AI in that last match couldn't see the whole map at once. Fog of War was enabled in all cases, but the last match was them enabling the "Scrolling window" that humans are forced to look at the game with. The AI in all of the other games could see and control all of its own units on the map simultaneously. No human has this ability due to the limitation of the screen.
- Dylan16807 8y agoBut they did say that the way the AI focused was roughly equivalent to moving the screen every couple seconds, not very different from pros, and that adding the limit didn't affect its performance against the old version.