3 ms·
Agreed. With SDL you can get a loop that copies a 2D array of pixels from main mem to the screen every frame about as fast as possible in a single page of code
by corysama 8y ago
Agreed. With SDL you can get a loop that copies a 2D array of pixels from main mem to the screen every frame about as fast as possible in a single page of code. If you want to explore software rendering, that's the way to go.
- krapp 8y agoSDL also gives you access to OpenGL, so you can do more with it than just blit textures.