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The Wavefunction Collapse Algorithm explained
- ArtWomb 8y agoIt's simple and elegant. Try implementing for small tilesets and you should get it right away. My bias is still toward search methods for texture synth over neural techniques. Results tend to have fewer artefacts, better long range order ;) Original repo: https://github.com/mxgmn/WaveFunctionCollapse https://github.com/mxgmn/WaveFunctionCollapse
- madhadron 8y agoFor reference, this is better known as sampling from Markov random fields. There is a sizeable literature dating back to the 1960's under that name.
- dekhn 8y agothanks, I read the article and was wondering why they used the term wavefunction collapse since it isn't, at all.