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> focusing on the Mac market was highly strategic I think it was simply because of developer convenience: https://www.sketchapp.com/support/requirements/other-
by kowdermeister 8y ago
> focusing on the Mac market was highly strategic
I think it was simply because of developer convenience: https://www.sketchapp.com/support/requirements/other-platforms/ https://www.sketchapp.com/support/requirements/other-platfor...
on the long term this looks like a major mistake.
- aplummer 8y agoI'm not sure, I've worked with maybe 30 or so designers in my time and they have only been barely less cross platform than Sketch.* * Anecdote, YMMV
- jimbokun 8y ago"on the long term this looks like a major mistake." Thank God you didn't make a mistake like this, where you build a company around a profitable product making millions of dollars, but might one day feel bad because there are other customers who can't buy your product, who likely wouldn't buy your product anyways!
- kowdermeister 8y agoI leave that game to Figma :) I do work on a design product and my first target platform is the browser. Cheers ;)
- jimbokun 8y agoHeh, so maybe I was overly sarcastic in my tone, assuming you were just criticizing from the sidelines. :) I suppose the less sarcastic version, is that Sketch is just a happy accident. A class project, that turned out to be very close to something solving a real problem for a significant market of people willing to pay money for a solution to that problem.