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They sell what you're asking for... it's 2 1080's in SLI. It takes twice the power and makes twice as much heat, but you'll save $200 over the 2080ti. If you w
by elif 8y ago
They sell what you're asking for... it's 2 1080's in SLI. It takes twice the power and makes twice as much heat, but you'll save $200 over the 2080ti.
If you want to double the framerate you are getting with a 1080 and be on one physical card, with reasonable power and heat, that is the 2080ti.
If you ignore the ray tracing and machine learning features, this is still what you're asking for, is it not?
Or do you mean, you want to pay the cost of a 1080, and get a card twice as good as a 1080? Because i would also love to trade my leaf for a tesla but pay nothing...
- joe_the_user 8y agoWhat I meant was basically I wished they stuffed more cores where the ray tracing stuff is in the 2080 and sold it for the same price. Obviously, that may not be a decision particularly in their interests. The only way it would be would be if they had a competitor that would do that. Now, they add audience specific bells-and-whistles to each chip and sell the chips at price they calculate each audience will pay. They do have to recoup the truly vast expenses involved in developing this stuff. And sure, I want to Moore's Law pricing overall. Even if each generation is twice the power of the last generation, I still want each generation at the same price. But again, only with competition.
- pas 8y agois it that simple though? maybe raytracing is more power (so heat) efficient, and simply putting shader cores there wouldn't give the frame rate increase you want. or perhaps you're right and it's divide and conquer plain and simple.
- blattimwind 8y ago> They sell what you're asking for... it's 2 1080's in SLI. It takes twice the power and makes twice as much heat, but you'll save $200 over the 2080ti. SLI/CF never scaled linearly and in modern games (if they support it at all) you're usually looking at 10-30 % performance increase, for twice the cost and introducing microstuttering.