4 ms·
Actually, you can do substantially better than one pixel, because the point spread function is bigger than one pixel. Even a technique as simple as centroidin
by PopePompus 8y ago
Actually, you can do substantially better than one pixel, because the point spread function is bigger than one pixel. Even a technique as simple as centroiding will get you sub-pixel accuracy.
- sandworm101 8y agoYes but to get there you need detectable movement, a change in the image because of motion. A pixel has to change somewhere, the definition of blur. Sub-pixel blur is still blur.
- torrance 8y agoGP is right. The point spread function will spread the flux of a point source (eg. a star) across multiple pixels. You can identify the location of the actual star with sub pixel accuracy if you have a good PSF model.
- rcxdude 8y agoNo, you can get sub-pixel accuracy with a static image. The point is the star takes up multiple pixels, and when it moves by less than a pixel, some pixels get brighter while others get dimmer. This is a common fallacy in computer vision. Often people get to a within a pixel and stop because they assume they can't get better. Most times you can get substantially better. I worked on a qr-code like system where the scanner could reconstruct the code from an image with (slightly) less pixels than 'pixels' in the code.
- FabHK 8y agoInteresting observation. This works presumably because the output of a pixel is not just one bit, but some sort of continuous brightness reading (discretised, of course, sooner or later)? Not obvious a priori, but makes sense.
- dekhn 8y agohttps://en.wikipedia.org/wiki/Point_spread_function https://en.wikipedia.org/wiki/Point_spread_function The light is blurred, with a fairly predictable pattern, so if you fit a function to the shape, you can find the peak of the function and that is the most likely center position for the point source.
- sandworm101 8y agoIf a pixel gets brighter, that is a moving pixel, ie blur. This is scientific observation. Any change to the data because of movement is blur. The rules for computer vision and astronomy are very different.