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(spoiler alert) there is an undead boss in Final Fantasy 8 who is incredibly hard but can be killed using a "Phoenix down" (which is an item that revives dead p
by jjjensen90 8y ago
(spoiler alert) there is an undead boss in Final Fantasy 8 who is incredibly hard but can be killed using a "Phoenix down" (which is an item that revives dead players). As a kid, I got a real kick out of it.
- makecheck 8y agoAnd in FFX...underwater resurrected dragon, dead with two Phoenix Downs.
- jandrese 8y agoI remember fighting hard through that train level and being down to just a single Phoenix down for my battered party and no healing potions when that boss appeared. It was a kind of "here goes nothing" moment and I was so relieved when it worked.
- Endy 8y agoIt's a great Hail Mary play and I appreciate how well it works. I remember an LPer or reviewer (much the same honestly) was able to use L Mag-RF and Triple Triad to get Raise at that point, and that worked out pretty much the same. I do remember the first time I ever played it; I was honestly a little freaked out by that, "YounG LADY!?" line. For all the criticisms people level at FF8, there were several very well-scripted moments throughout the game that really got their intended mood across even in text.
- teknopurge 8y agoSpoiler alert in FF2, IMO the single best RPG ever created in the history of history, there were a number of enemies that you could only kill by first casting a wall on one of your party then bouncing a spell off that wall onto the enemy. Great times...
- philliphaydon 8y agoSecrets of Mana, and Chronos Trigger, are my favourites. As well as Shinning Force, Breath of Fire, Phantasy Star, and Illusion of Gaia.
- buster 8y agoOh yes, Chrono Trigger and Secret of Mana! So good! By the way: Octopath Traveler came out for Nintendo Switch a few weeks ago and is awesome (a modern JRPG). Its stories are good but not as deep. Gameplay and music are really great.
- philliphaydon 8y agoPlanning to get it at end of October. Can't wait. Everyone has nothing but good things to say.
- dvlsg 8y agoThe music is phenomenal. Soundtracks are floating around on YouTube and such if you don't have time to play the game. I found it great to listen to while working.
- jjjensen90 8y agoI just replayed Secret of Mana on an original SNES co-op with my spouse and it was truly awesome. Many people who have played a lot of JRPGs still haven't played it. And I'll second the Octopath Traveler recommendation!
- corysama 8y agoYep. The game had a “Wall” effect which would bounce any spell you cast on them back on yourself. But, what if both the players and the monsters both had Wall active? That situation would have an infinite recursion problem. The solution for the game was to say that a spell could only bounce once. That solution led naturally to monsters that always had Wall up and would cast a lot of spells so that you could defeat them by using Wall on yourself.
- Endy 8y agoFor clarification to slightly younger readers who may not immediately think of it, unless this same boss style is repeated (which I don't believe is the case), you're talking about North America's original FF2 / Japan and modern release FF4 on the SNES starring Cecil & Co. with the first big appearance of the ATB gauge, not Japan & Modern NES FF2 starring Firion & Co. with the per-weapon experience and code-word system, correct?
- rangibaby 8y agoThis is actually what you are meant to do when you go to “purgatory” in MGS3. After walking up a river and meeting the souls of every single person you’ve killed that game, there is a boss who is already dead (so it is impossible to kill him). The only way to win is to die and get a game over screen. THEN use a revival pill!
- madahin 8y agoAnd Final Fantasy IX with soulcage. An undead tree weak to fire, but if launched a fire based attack at him, he would power up greatly. But since he was an undead, a phoenix down or any reviving spell would kill him instantly