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For the several dozen EA games I worked on, in C++, all operator overloading was banned. Too many fools play dumb tricks with operator overloading, so it was de
by bsenftner 8y ago
For the several dozen EA games I worked on, in C++, all operator overloading was banned. Too many fools play dumb tricks with operator overloading, so it was declared illegal. I don't miss it, as it is a fool's tool.