4 ms·
This indicates that node (v8 js) is much faster than lua, contrary to what you just said: https://benchmarksgame-team.pages.debian.net/benchmarksgame/faster/lu
by tasty_freeze 8y ago
This indicates that node (v8 js) is much faster than lua, contrary to what you just said:
https://benchmarksgame-team.pages.debian.net/benchmarksgame/faster/lua-node.html https://benchmarksgame-team.pages.debian.net/benchmarksgame/...
- striking 8y agoProbably thinking of LuaJIT, not measured by this benchmark
- Ruud-v-A 8y agoIs that using the Lua interpreter, or LuaJIT?
- igouy 8y agoThat webpage says Lua 5.3.4 and seems like LuaJIT does not support Lua 5.3.4
- e12e 8y agoAs others have mentioned, luajit is a lot faster than lua: http://luajit.org/performance_x86.html http://luajit.org/performance_x86.html As an aside, I see there a gitlab project for the benchmark game - but I was surprised there doesn't appear anyone has put together an automated, open, bring your own language/code/patches version? Maybe with some community voting (eg: prefer idiomatic vs max speed)? https://salsa.debian.org/benchmarksgame-team/benchmarksgame/blob/master/CONTRIBUTING.md https://salsa.debian.org/benchmarksgame-team/benchmarksgame/...
- igouy 8y ago> …but I was surprised there doesn't appear anyone has put together… Why haven't you? That's probably why no one else has :-) Instead be surprised that someone has continued to push the benchmarks game along, and that people have continued to contribute programs gratis.
- e12e 8y agoIt's been on my todo-list over neat ideas for a while. I just assumed someone would've beaten me to it by now :) I suspect it might have to do with resources - dedicating multiple cores to benchmarking isn't going to be easy to do for free. Might be feasible for low cost, though.