3 ms·
Windows CE has a 32-bit uptime counter (GetTickCount()) that wraps after ~49 days, but on startup it sets the value so that it wraps around in three minutes, in
by sehugg 8y ago
Windows CE has a 32-bit uptime counter (GetTickCount()) that wraps after ~49 days, but on startup it sets the value so that it wraps around in three minutes, increasing the likelihood that overflow bugs will be sussed out during development. https://news.ycombinator.com/item?id=3231781 https://news.ycombinator.com/item?id=3231781
- zamalek 8y agoOn Windows proper it has a resolution of 15ms, which is nowhere precise enough for games.