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Does anyone know how this document relates the the rendering done in the 2016 ratchet and clank game? That game has always astounded me and 8ve never been able
by clankfan 8y ago
Does anyone know how this document relates the the rendering done in the 2016 ratchet and clank game? That game has always astounded me and 8ve never been able to find a deep and comprehensive relation about how the rendering works.
- RomainGuy 8y agoIt's similar techniques, just better because they can afford more effects on a PS4 :)
- forgotpwd16 8y agoIt should provide adequate information as R&C 2016 is using cartoonish stylized pbr and many concepts/methods are common among different engines. Though most pbr engines seem to target photorealistic needs, physically rendered materials and lighting make even non-realistic models and environments look better.
- corysama 8y agoThey certainly use some of these techniques. Here’s a bit of convo about the code and art of R&C https://youtube.com/watch?v=Y65h1aO-xps https://youtube.com/watch?v=Y65h1aO-xps https://youtube.com/watch?v=zpvXB4yWvyA https://youtube.com/watch?v=zpvXB4yWvyA http://advances.realtimerendering.com/s2014/index.html http://advances.realtimerendering.com/s2014/index.html