4 ms·
A designed degradation, also common in software. For instance, the low battery mode in iOS is a designed degradation around the fact that is close to impossible
by whoisjuan 8y ago
A designed degradation, also common in software. For instance, the low battery mode in iOS is a designed degradation around the fact that is close to impossible to improve the capacity of a lithium battery (the soloution would be a completely new kind battery) so they allow people to disable non-critical features to get a slower battery drain.
“Unlike common designs, excellent designs can circumvent the existence of “unhappy” conditions as well as the influence of other low-performance designs. Many times this requires the new design to lower its own performance and although this is not ideal, this is usually a trade-off that can help to maximize the existing conditions.”:
https://uxdesign.cc/designed-degradations-ux-patterns-for-hostile-environments-7f308d819e50 https://uxdesign.cc/designed-degradations-ux-patterns-for-ho...
- drusepth 8y agoIn what way is the design of the room a degradation? As I understand it, the hooks work as well as (if not better than) the locks you'd otherwise have.
- whoisjuan 8y agoThe degradation is the string that keeps both doors shut. It degrades the experience of the bathroom because it limits mobility inside of it but this degradation was designed to circumvent a larger deficiency of the design (shared bathrooms).
- chii 8y agoThe hooks could double up as towel racks. And also, if the doors are near to the edge of the wall, the hooks will be near the wall too, and so not really take up space. And it's not like you'll be dancing in the bathroom, so it taking up some room that otherwise won't really be used isn't as big a problem as privacy.