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I'm fine with being able to compile with mingw (and we already can on GCC), but we can't ship our release builds with it; it's too far behind the official Windo
by dblohm7 8y ago
I'm fine with being able to compile with mingw (and we already can on GCC), but we can't ship our release builds with it; it's too far behind the official Windows SDK in terms of supporting new platform features.
- bluecalm 8y agoYeah, I realize that supporting MinGW64 is a big task and probably not worth for one single player even as big as Mozilla. Still, I hope one day it gets picked up. Visual Studio dependency is painful and I think it will be quite a while till Clang catches GCC in performance department.