5 ms·
I really like the animation at the start of the article. How was that likely created? Edit: I know it’s a gif. I’d like to know what tool(s) Apple likely used
by 1123581321 8y ago
I really like the animation at the start of the article. How was that likely created?
Edit: I know it’s a gif. I’d like to know what tool(s) Apple likely used to create the gif.
- TremendousJudge 8y agohttps://www.apple.com/newsroom/images/product/app-store/Apple_App_Store_10th_anniversary_07102018_big.gif.large_2x.gif https://www.apple.com/newsroom/images/product/app-store/Appl... it's a gif
- valine 8y agoI have no idea what tools Apple used to create this, but it would fairly easy to recreate it in something like Blender (blender.org).
- asadlionpk 8y agoI would like to know this too. Maybe 3d rendered.
- pier25 8y agoWhat animation tools they used? Could be anything, but since there is a lot of 3D my bet would be on Cinema 4D with some cel shaders. See this: http://www.eyedesyn.com/tutorials/using-cel-shader-to-cast-shadows-on-100-luminant-objects/ http://www.eyedesyn.com/tutorials/using-cel-shader-to-cast-s...
- cakebrewery 8y agoYou can probably do this with simple tools. It's all about the layers; If you observe closely, you can see all the objects in the frame have very simple movements. The 3D effect is just an optical illusion coming from all these simple movements in 2D space. Some creativity goes a long way!
- valine 8y agoI disagree. Look at the airplane, it's clearly made in 3D software.
- cakebrewery 8y agoVery possibly. But that would be easily reproducible with layers as well. Look how there is no perspective change on the rising blocks and the shadow underneath. Blocks just move straight up and down and shadow just increases/decreases in size. People movements are just tween animations.
- valine 8y agoIts an orthographic rendering, that's why there are no perspective shifts.
- simongr3dal 8y agoPerhaps they used SceneKit.