2 ms·
How would you achieve a 170 degrees pannini projection in real time using opengl? Do I really need a cube map?
by jokoon 8y ago
How would you achieve a 170 degrees pannini projection in real time using opengl? Do I really need a cube map?
- undershirt 8y agoYou can use maps containing fewer faces than a cube, or any partial mapping that covers the 170 degree area you need. I researched this a bit here: https://github.com/shaunlebron/blinky https://github.com/shaunlebron/blinky