2 ms·
> An optimized C++ simulator was constructed to enable simulation at the rate of 1000 processor clock cycles per wallclock second. Following links in through "
by e12e 9y ago
> An optimized C++ simulator was constructed to enable simulation at the rate of 1000 processor clock cycles per wallclock second.
Following links in through "code and data":
http://ericmjonas.github.io/neuroproc/pages/data.html http://ericmjonas.github.io/neuroproc/pages/data.html
I found:
https://github.com/ericmjonas/neuroprocdata https://github.com/ericmjonas/neuroprocdata
But I couldn't find any link to the c++ code. Surely the emulator is also needed in order to be able to reproduce the research?
A bit of a shame they used closed source games - I'm not sure how one would go about obtaining copies (legally). But it would be interesting to try replication via other places/demos - as they only model booting anyway.