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I worked on both. Thanks. If we ever run into each other I hope we can have a drink.
by georgeecollins 9y ago
I worked on both. Thanks. If we ever run into each other I hope we can have a drink.
- jagerific 9y agoOh man thanks for making those. I spent so much time as a kid playing a copy of Battlezone I checked out from the local library. Love me some biometal
- moultano 9y agoI'm getting little pangs of joy just remembering battlezone. Such a wonderful game, and it still holds up.
- tomaskafka 9y agoThank you! The physical model of the 'hovercrafts' in Battlezone 2 was so satisfying, I just enjoyed piloting over the landscape so much and no game has come this close to that feeling!
- kennethdmiller3 9y agoHover physics was literally the very first thing I worked on for Battlezone, back when we were working in Interstate '76 and the game was called "Badlands". Within a week or so I had Groove Champion's orange Packard Piranha hovering around. There were many changes and additions later, but the core of hover physics started there.