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>caused them to move on, so did the pro users and developers Wasn't there a statistic from github recently, that 75% of the PRs created in 2017, were done from
by stiGGG 9y ago
>caused them to move on, so did the pro users and developers
Wasn't there a statistic from github recently, that 75% of the PRs created in 2017, were done from Macs?
They are bigger in the market for devs then ever before, the thing is, that the majority of this peer group is totally fine with a MBP.
I see this whole new MacPro story more as a marketing campaign, the driving factor behind this is not the demand from the market, it's only for their long-term reputation.
- Cthulhu_ 9y ago"fine", yes, but it could be a lot better still. I'd sacrifice the small size and touch bar and such for a faster cpu, or a docking station (like the plan they had for a new display, which included its own discrete graphics card to help power the 5K display - actually there was an article recently saying Apple now supports external gpu's, so that might still be a thing), or a better keyboard, bigger screen, etc. (and personally, yes I'm stuck with a laptop due to work atm. Wouldn't mind having an office or fixed work place with an imac pro though)
- drawkbox 9y agoYeah Apple still owns the laptop market but even their latest Macbook Pro wasn't really, more mainstream. Mac is still a better development environment because it is nix based for most things webdev related and iOS appdev mobile related. At far as desktops though, even creative/advertising agencies are moving to PC for 3d, photography, graphic design, audio production, video production and more. These were always the target market of Apple but they lost many. Apple iPhone lost ground to Android and laptops may also do so starting with development. I see many devs that went from Mac to PC desktop go from Macbook Pros to Surface Pros but that is just starting. Eventually it could also start switching people from iPhone to Android/Samsung/Google hardware as well as the hardware has caught up. Apple being a hardware company, it is strange they did not take more advantage of the desktop inroads they were making in 2006+ with Intel and iOS development.
- seanmcdirmid 9y ago> At far as desktops though, even creative/advertising agencies are moving to PC for photography, graphic design, audio production, video production and more. These were always the target market of Apple but they lost many. I don't think this is really true, all the creative agencies I'm aware of are still firmly mac shops. Do you have a citation or anecdotes to back up your assertion?
- drawkbox 9y agoMost of them are still pretty Mac heavy, I said 'moving to PC'. The agencies I work with and worked at have begun to purchase more and more PCs over Macs. Adobe Creative Cloud apps tend to work better on PC now so this is a big reason. The areas I mentioned (video, photography, audio, gamedev, 3d etc) are moving to hefty PC machines that need 64GB/128GB/256GB+ of ram, latest GPUs, many drives and many cores (16-40+)[1][2][3][4][5][6][7][8], no iMac can do that and Mac Pros have left the building. Many of the PCs are cheaper and more powerful as well, custom built ones especially. Many web developers or graphic designers still on iMacs, but the other areas on PC. Basically, anyone that needed a Mac Pro, where an iMac or Macbook Pro was not enough, has probably switched/back to PC. You'll see most people do this around 2013-2014 when the Mac Pro was un-cheese grated and put in a jet engine/trashcan, looks cool but too expensive and not for hands-on pros or expanded easily. One video/photography/3d guy I know is running 40+ core/thread machines 256GB RAM, hard for Mac Pros to compete with that[9][10]. [1] https://www.creativebloq.com/advice/the-digital-artists-guide-to-switching-from-mac-to-windows https://www.creativebloq.com/advice/the-digital-artists-guid... [2] https://www.slrlounge.com/apple-is-dead-to-me-trey-ratcliff-mac-vs-pc/ https://www.slrlounge.com/apple-is-dead-to-me-trey-ratcliff-... [3] https://www.stuckincustoms.com/2017/02/10/switching-from-mac-to-windows/ https://www.stuckincustoms.com/2017/02/10/switching-from-mac... [4] https://petapixel.com/2016/12/03/im-leaving-apple-microsoft-switching-photographer/ https://petapixel.com/2016/12/03/im-leaving-apple-microsoft-... [5] https://petapixel.com/2017/07/18/5-reasons-pick-pc-macbook-2017-photo-video-editing/ https://petapixel.com/2017/07/18/5-reasons-pick-pc-macbook-2... [6] http://philipbloom.net/blog/makingtheswitch/ http://philipbloom.net/blog/makingtheswitch/ [7] https://uxdesign.cc/designers-workflow-on-windows-57393856ae59 https://uxdesign.cc/designers-workflow-on-windows-57393856ae... [8] https://medium.com/charged-tech/why-i-left-mac-for-windows-apple-has-given-up-b48c0eaac64 https://medium.com/charged-tech/why-i-left-mac-for-windows-a... [9] https://www.techspot.com/review/1218-affordable-40-thread-xeon-monster-pc/ https://www.techspot.com/review/1218-affordable-40-thread-xe... [10] http://www.titancomputers.com/Titan-X399-Dual-Intel-Xeon-E5-v4-Broadwell-EP-Wo-p/x399.htm http://www.titancomputers.com/Titan-X399-Dual-Intel-Xeon-E5-...
- tedivm 9y agoYeah but most of the people using OSX aren't really thrilled about it. I'm typing this on a 2012 MBP- there's not much that's pushing me to upgrade to their latest machines.
- opencl 9y ago>Wasn't there a statistic from github recently, that 75% of the PRs created in 2017, were done from Macs? No, there wasn't. Github posts lots of stats but nothing about OS shares.
- Ethcad 9y agoThere was. Apple shared it in the WWDC keynote when talking about changes to Xcode.
- opencl 9y agoThere's a full transcript of the last WWDC keynote on Apple's website and it has zero mention of Github. https://developer.apple.com/videos/play/wwdc2017/101/ https://developer.apple.com/videos/play/wwdc2017/101/