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Hello :) I'm the author of this notebook if you have any questions. I'm also currently working on a plugin for Adobe Illustrator based on this. Screenshot: htt
by dhotson 9y ago
Hello :) I'm the author of this notebook if you have any questions.
I'm also currently working on a plugin for Adobe Illustrator based on this. Screenshot: https://i.imgur.com/tIPTjLsr.png https://i.imgur.com/tIPTjLsr.png
- agumonkey 9y agoGreat work. How hard was it to integrate it as an Illustrator plugin ?
- dhotson 9y agoThanks! Actually it wasn't too difficult. It's all in C++ but the Adobe Illustrator SDK came with some examples that were pretty close to what I wanted already. Once I'd figured out the maths I had a prototype working in about a day. The one thing left that I can't figure out is how to have the curvature comb update live as you drag the Bezier control points. Currently it only updates when you mouse up.
- deleted 9y ago[deleted]
- berendk 9y agoNice Article! May I ask how you made the notebook interactive? Is this based on a jupyter notebook?
- ericrav 9y agoIt's a new project from Mike Bostock and others that was on the front page a couple weeks ago: https://news.ycombinator.com/item?id=16274686 https://news.ycombinator.com/item?id=16274686
- ablaba 9y agoHave you seen the shadertoy implementation? https://www.shadertoy.com/view/XsX3zf https://www.shadertoy.com/view/XsX3zf He refers to the following paper. http://hhoppe.com/ravg.pdf http://hhoppe.com/ravg.pdf
- matthberg 9y agoThank you so much for the illustrator plugin work! It was the first thing I thought of after reading and the reason I clicked on it in the first place. I wish you the best with it, if you ever need beta testers or if there's a way you need help I'd love to. (I run CC 18 on a Windows 10 64bit install).
- aoloe 9y agoWould you mind creating a plugin also for Inkscape?