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The benefit of physical objects (like paper) is that you don't need to simulate reality in AR. Using physical objects lets you discover things that you wouldn't
by jf 9y ago
The benefit of physical objects (like paper) is that you don't need to simulate reality in AR. Using physical objects lets you discover things that you wouldn't have otherwise with simulation. One of the neat things about the paper at Dynamicland is that can you "stretch" paper by just tearing it in half (or into quarters) and move those out.
Doing all of that is easy and natural, sometimes you even discover cool things by mistake.
- seanmcdirmid 9y agoAugmented reality headsets can theoretically project onto real piece paper just like a projector (actually, a projector is a form of AR). They don't mask out the current reality like a VR headset does, they have no need (and indeed no capability) to simulate a different reality.
- jf 9y agoAh. I see what you're saying. I thought you were proposing to replace paper with AR ("this desk is now a screen", etc) Trying to channel the researchers at Dynamicland, I think the answer would be that they aren't investigating AR because doing so isn't in line with their design principles. The mission statement for Dynamicland includes this phrase "incubating a humane dynamic medium" - and since most humans aren't equipped with AR hardware, I'm guessing that is why AR isn't an area of research for this particular technology.
- seanmcdirmid 9y agoI'm pretty sure Bret Victor has been asked this before and responded that it wasn't tangible or collaborative enough. For their purposes, it wouldn't work, but it seems like something that could work for another project.