3 ms·
I'm not sure exactly what would have been the right markets, but I think that something where legacy compatibility is less important and being open to experimen
by lambda 9y ago
I'm not sure exactly what would have been the right markets, but I think that something where legacy compatibility is less important and being open to experimentation and new software designs is more important. So, things like consoles (going up against things like the Cell processor), HPC, or maybe even the embedded space (tablets, etc), rather than trying to use it for the enterprise market as Intel and HP did, where running legacy pre-compiled applications is a really important use case.
- pjmlp 9y agoGame developers are not at all open to experimentation, only adopting new languages or architectures when vendors force them to move forward. PS3 with Cell would have been a failure had Sony not eventually caved in, and released a PS3 SDK that made most of the work Sony was initially expecting devs to do, regarding low level programming. That work became PhyreEngine. https://en.wikipedia.org/wiki/PhyreEngine https://en.wikipedia.org/wiki/PhyreEngine http://develop.scee.net/research-technology/phyreengine/ http://develop.scee.net/research-technology/phyreengine/