3 ms·
The networking side is doable, but there is usually no way to reverse engineer things like monster AIs that ran server side.
by nitwit005 9y ago
The networking side is doable, but there is usually no way to reverse engineer things like monster AIs that ran server side.
- imtringued 9y agoSome games have thousands of items/buffs/abilities. If the data for these is not included in the client (it sometimes is, usually for item descriptions) then it's basically impossible. The same applies to the damage algorithm. You cannot replicate the original game without the server code. You're basically building your own custom game that merely happens to share the same UI if you proceed to reverse engineer the server.