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The website for the Connections UK, a yearly "Professional Wargaming" conference has photos and presentation slides/audio that give a good idea what this kind o
by stupidcar 9y ago
The website for the Connections UK, a yearly "Professional Wargaming" conference has photos and presentation slides/audio that give a good idea what this kind of wargaming involves:
http://professionalwargaming.co.uk/2017.html http://professionalwargaming.co.uk/2017.html
Basically, very complex board games that are intended to simulate real-world strategic situations.
- toyg 9y agoI think this image is meme-worth: http://professionalwargaming.co.uk/17-20170906_192955.jpg http://professionalwargaming.co.uk/17-20170906_192955.jpg "Oh no, not THAT story again..."
- jasonlotito 9y agoSo, I actually know the guy in black (Rex), and he's actually really good story teller. He runs this blog: https://paxsims.wordpress.com https://paxsims.wordpress.com
- 1123581321 9y agoI recognize the name Jim Wallman from "megagames," which are board games/wargames played by 30-60 players over several hours. The most popular of these is Watch the Skies, which pits nations against each other as well as unseen aliens. This video is long, but a good introduction to Wallman's work. https://www.youtube.com/watch?v=hN71v9H_gg8 https://www.youtube.com/watch?v=hN71v9H_gg8 Prior to this video being released, megagames were mostly played in the UK, but now they are played all over the United States. The photos in this article look similar to my recreational experiences playing megagames, so I'm not surprised that he is able to handle wargame design for an actual military.
- jasonlotito 9y agoOh yeah! A topic I know and about people I actually know! > Basically, very complex board games that are intended to simulate real-world strategic situations. Yes, and they aren't just war games. They are games involving humanitarian crisis's and what not. See the game Aftershock[0] as an example (both designers are friends of mine). The reality is, using games to "game out scenarios" are an interesting tool, even in tech. Think about things like game days, where you take down parts of a service to see what happens. Its better to solve these problems in a "game" rather than in the real world. Think beyond war, but anything that involves challenges. "AFTERSHOCK: A Humanitarian Crisis Game is a boardgame that explores the interagency cooperation needed to address the emergency and early recovery phase of a complex humanitarian crisis." Some really interesting things. [0] https://paxsims.wordpress.com/aftershock/ https://paxsims.wordpress.com/aftershock/