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> Right now about 15% of all Ethereum network traffic is dedicated to the game, making it the most popular smart contract on the network. If I still had ether,
by rudiger 9y ago
> Right now about 15% of all Ethereum network traffic is dedicated to the game, making it the most popular smart contract on the network.
If I still had ether, this would be a pretty strong sell signal.
- sheeshkebab 9y agoPeople have been spending billions on in app purchases in app stores for ages. I say it’s all scam, However, that’s the internet economy for you - the value is not in tangible stuff anymore.
- charlesdm 9y ago$50bn a year, in fact, on digital goods, such as avatar skins, special weapon skins, etc
- tlrobinson 9y agoOn the contrary, I think virtual worlds will (eventually) be one of the killer applications of blockchains. People will be more likely to invest real time and money into virtual goods/currency/reputation if they can’t be confiscated by a corporation for arbitrary reasons. The idea will really take off once virtual goods are “portable” between games. At that point you don’t really have disparate “games” but rather a... Metaverse (https://en.wikipedia.org/wiki/Metaverse https://en.wikipedia.org/wiki/Metaverse) (I don’t imagine all virtual goods will be universally portable. You might be able to bring your CryptoKitties into Second Life but not World of Warcraft, for example...)
- rudiger 9y agoPeople are "breeding" cryptokitties to profit from cats that "literally print money": https://mobile.twitter.com/tomkysar/status/937505684928602112 https://mobile.twitter.com/tomkysar/status/93750568492860211...
- matthberg 9y agoThis reminds me of the Oasis from the Ready Player One book, where digital currency used in a game gains value enough to replace the USD and other currencies as the standard.
- imtringued 9y agoCould it be used for vendor neutral always on drm?
- tlrobinson 9y agoNot sure I follow.
- zazpowered 9y agoBeanie babies used to be ~10% of ebay's sell volume