3 ms·
Although I think ship control can definitely be made more user-friendly, what you are asking for is of similar complexity as a self-driving car.
by Zeebrommer 9y ago
Although I think ship control can definitely be made more user-friendly, what you are asking for is of similar complexity as a self-driving car.
- freeone3000 9y agoWe have those! Or at least, we have close enough to one of those for a secondary autopilot system.
- wruza 9y agoI thought most of self-driving car complexity comes from guessing the route and stop timings, not from following them?
- 0xffff2 9y agoI'm honestly confused by this comment. If I'm reading it correctly, you have those two backwards. Computers have been able to figure out routes since the mid-90s (see MapQuest, Google Maps, Waze, etc). It's exactly the "following" that is the responsibility of self-driving cars.
- wruza 9y agoBy routes I mean dynamic physically safe corridors (hard part of self-driving), not just graph walking. By following I mean a bunch of purely mechanical reactions to maintain planned coordinates in each moment. Many cars can autopark by measuring distances around (no “vision”), this is example of “following”.
- marcosdumay 9y agoLooks more like an aircraft's auto-pilot. It's not something that would look for obstacles, read signs, or take any kind of input from the environment besides current position.
- deleted 9y ago[deleted]