3 ms·
> porting Terraria (the actual game) from XNA to Unity Can you talk about this? What was involved? Why do it? Major roadblocks? Do you feel it was it worth it?
by doesnt_know 9y ago
> porting Terraria (the actual game) from XNA to Unity
Can you talk about this? What was involved? Why do it? Major roadblocks? Do you feel it was it worth it?
- MBCook 9y agoXNA is limited to MS platforms isn’t it? Is imagine it was so they could port/sell to iOS, PlayStation, Mac, etc.
- doesnt_know 9y agoMonogame is practically a drop in replacement which has multi-platform support/targets. FNA is also effectively the same, with a slightly more "purist" approach. I honestly just assume that anyone that says XNA in the context of development in the last 5 years actually means one of the modern mono implementations.
- 201709User 9y agoYou can hire cheaper ready-made Unity devs afterwards. There is even a certification now.