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In my own subjective experience, I've found the idea to make a lot of sense and probably be true. I've done equal amounts of professional work in C++ and in Clo
by hellofunk 9y ago
In my own subjective experience, I've found the idea to make a lot of sense and probably be true. I've done equal amounts of professional work in C++ and in Clojure, both languages I like a lot (and they are about as different as two languages can be). To accomplish a task in C++ takes probably 10x the code of Clojure. I would say that my bug-hunting time spent is maybe 5x in C++ vs. Clojure. This, despite that C++ is quite strictly statically-typed.
- marcosdumay 9y agoThat is my impression too. I find that the most relevant metric impacting the bug density is number of lines on this one project, and it's very non-linear. That puts at advantage both languages that reduce line count, and languages that make it possible to abstract the plumbing into a generic library (if it's not generic, it's part of this one project). I think mostly everybody has that same impression. Still, we shouldn't pretend that impression is a scientific certainty.