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As a game designer this resonated with me: " it’s easy to say “yes” because you already wanted to have X and you’ve already thought about how you’d go about ma
by georgeecollins 9y ago
As a game designer this resonated with me:
"
it’s easy to say “yes” because you already wanted to have X and you’ve already thought about how you’d go about making it happen. People love you, your work is valuable, and you don’t want to say no. "
Along the way in my career I heard something that I remind myself to help me with this problem:
"Promises are like babies, fun to make but hard to keep. "