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The server doesn't support java plugins for bukkit/spigot. Because none of the internals are shared any interface layer would be needlessly complex and a drag o
by bearbin 9y ago
The server doesn't support java plugins for bukkit/spigot. Because none of the internals are shared any interface layer would be needlessly complex and a drag on maintenance.
The lua plugin system is well-developed and documented [1] so most plugins could be changed over easily.
[1]: https://api.cuberite.org https://api.cuberite.org
- NiLSPACE 9y agoSome popular plugins are already ported over like - WorldEdit: https://forum.cuberite.org/thread-870.html https://forum.cuberite.org/thread-870.html - Essentials: https://forum.cuberite.org/thread-1840.html https://forum.cuberite.org/thread-1840.html But also minigames like - SkyBlock: https://forum.cuberite.org/thread-1508.html https://forum.cuberite.org/thread-1508.html - HungerGames: https://forum.cuberite.org/thread-1456.html https://forum.cuberite.org/thread-1456.html
- zeveb 9y agoYeah, but that doesn't help with _client_ side mods, which are still stuck with the old client internals. At that point, why not just switch over to Minetest? Given enough work, it could eventually be an attractive and feature-complete clone — and be nicely extensible too.
- imtringued 9y agoI'd say it could easily be better even if the only reason is that it's not going to break mods on every release.
- sphinxc0re 9y agoCurrently there is a PR on GitHub to implement the Forge handshake protocol and the server side mod API of Forge. That means sooner or later you might be able to write Forge backends for your client-side mods