4 ms·
Because, while old, it's still used and useful. And a lot of (relatively) young people don't know about it.
by alanfranzoni 9y ago
Because, while old, it's still used and useful. And a lot of (relatively) young people don't know about it.
- feelin_googley 9y agoAnd consequently they don't think end-to-end communication is feasible without "WebRTC"?
- api 9y agoSigh. WebRTC just uses hole punching, and its implementation (ICE+STUN+TURN) is as over-engineered as you would expect from a modern protocol stack.
- feelin_googley 9y agoSuccessful peer-to-peer networking goes back many years. I would guess gamers solved it first, but I am not sure. Could be a fun project to try to document all the history, if that is even possible. 1999: http://alumnus.caltech.edu/~dank/peer-nat.html http://alumnus.caltech.edu/~dank/peer-nat.html I have seen reliable, fast overlay networks accomplished with a relatively small amount of code. As a result, this is where I set the bar. The more voluminous the project, the more quickly I lose interest.