3 ms·
I don't think you can separate the core mechanic from the lag. If it's a multiplayer game where the internet is the medium of communication, then any gameplay m
by jmull 9y ago
I don't think you can separate the core mechanic from the lag. If it's a multiplayer game where the internet is the medium of communication, then any gameplay mechanic has to be tolerant of the lag. If it isn't, you don't have a game.
Dealing with the lag is part of the MVP, not polish.