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So you can add/update them without doing an .ipa/.apk update ? Seems really convenient, and a one time deal if it's cached.
by dimillian 9y ago
So you can add/update them without doing an .ipa/.apk update ? Seems really convenient, and a one time deal if it's cached.
- Schampu 9y agoLast year I developed a server emulator for the game - On the server's first run, it cloned all models from the official servers to a local folder. The download urls and the models itself were encrypted, also their urls got disabled after ~24 hours. Other informations like how big a model gets displayed inside the game world was declared inside a GAME_MASTER file. When connecting to the custom server, the client asks for the GAME_MASTER file and the models as needed. It was pretty fun to edit these and send the players custom models like a GIANT snorlax or a red pikachu. I'm not 100% sure, but I think the GAME_MASTER file even contained a "model signature" to trigger a forced model update, so it's possible to overwrite already cached models. In the first weeks Niantic broke the model of Starmie (it turned full black) and I'm pretty sure they fixed it without a full game update. You can checkout the emulator project here: https://github.com/maierfelix/POGOserver https://github.com/maierfelix/POGOserver