4 ms·
You are selling UE short in a whole lot of ways. Anywhere Unity's performance is higher it's because the feature set is less advanced. It's a matter of two di
by corysama 9y ago
You are selling UE short in a whole lot of ways. Anywhere Unity's performance is higher it's because the feature set is less advanced. It's a matter of two different approaches.
Unity started out targeting low-end PC, then got into mobile a long time ago when mobile was very weak. So, naturally it used very basic techniques that are crappy but fast. Over time, Unity has been adding more and more advanced tech.
UE is the opposite story. It started out targeting consoles and high-end PC. It started targeting mobile when mobile was already pretty capable. At first, the tech it used was not feasible on mobile. But, over time the perf improvements of UE and mobile hardware have been converging.