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As someone that is teaching themselves Machine learning solving problems with "brute force" doesn't actually happen and Neural Networks are a way around using b
by zitterbewegung 9y ago
As someone that is teaching themselves Machine learning solving problems with "brute force" doesn't actually happen and Neural Networks are a way around using brute force.
It seems that you are caught in the hype around machine learning. Systems that can copy ANY human system are very far off. Also, there are human systems where AI's would not be found to be acceptable.
- EGreg 9y agoJust to be clear: I didn't say they can copy any human system. I am saying they can find new ways to beat humans or groups of humans at the games we have set up. Chess and Go are just examples. Trust and Reputation are easily attacked. Voting is easily manipulated (look at gerrymandering and the increasingly shrill "fake news" claims.) Look, they are already better at making diagnoses than doctors. I am saying that the machines won't really "understand" the human meaning behind things. They will just have "deep" insight in having explored a huge amount of variations and extracted the combinations that maximize some goal. You think you are persuasive now? You think comedians are funny? Fast forrward 17 years when any software can deliver blistering putdowns to rappers, destroy the best comedian to the point where every human agrees the guy looks dull in comparison. The AI that can easily outcompete guys at wooing a girl online. And so on. Forget the Turing test. We are in for a future where programs simply "solve" the systems we set up faster and better than we can. And share that knowledge in compact form (such as artificial neural net calibration). Most of our systems rely on the inefficiency of an attacker. That they can't instantly start up 3,000,000 businesses or do sybil attacks in voting or destroy someone's credit overnight or win an election. But that is going to change. And I am saying that's just in the near future. Humor and trust is a little further.
- cryoshon 9y agoyep. put simply: they will be better, once they are correctly configured. the task doesn't matter. there's nothing that's off limits, in the long run. the trick will be getting them to serve us on command, and to get them to hold back when we'd rather do something imperfectly and interpersonally rather than perfectly and computationally.
- marcosdumay 9y agoWe'll never be able to have them serve us, if for no other reason, because "we" have many diverse interests that are often antagonist between themselves. The best we can achieve is getting some of them to serve us on command, to protect us from other ones serving other people.
- deleted 9y ago[deleted]
- readonlydanger 9y agoUnfortunately, many of your assertions are inaccurate. As far as game playing goes, the ways in which AI agents beat human opponents is simply a matter of computers being able to process more information in a given period of time. The selection and evaluation criteria are actually pretty similar to human decision-making, if a bit more systematic. I can expand on this point in another comment, if you'd like. Chess and Go are not solved games, and will likely not be for some time (10+ years, for Go at least). Solving non-deterministic problems are even harder, and many likely will not be accomplished within our lifetimes[1]. There is no AI system that can generally make more accurate diagnoses than a physician. We're not there quite yet, and it will be a while. The best we've come are some pretty advanced expert systems, but these require very heavy input from physicians[2]. Please provide sources to validate your claims on the progress of AI. Extrapolation from data is dangerous, extrapolation from falsity is ignorance. As far as your take on understanding goes, the human "meaning" of things is inherently subjective. If we define "meaning" as some thing's value or role based on environmental context, then just like humans, any artificially intelligent system will only be able to determine meaning based on observations of the environment and both individual and collective experience. It's interesting that you seem to be focusing primarily on social domains that have inherently "human" contexts. Beyond misunderstanding the point of this paper, and the way AI systems work, I think you're missing the point. AI is, and for the time being will remain, an extension of the human mind. The decision-making needs to be developed (at some core level) by a human. Those goals need to be set by a human. The experiences and observational capabilities ultimately need to be determined by a human. Even AI systems that build other AI systems need to be directed to do so, and with strict goals, set by a human [3]. I highly suggest you take a moment to read openai's mission statement: https://openai.com/about/ https://openai.com/about/. AI is a tool. And like any powerful tool it must be used responsibly, freely, and openly. Openai is pursuing this goal and making efforts to ensure that this tool is available to as many people as possible to avoid the abuses implicit to your concerns. You obviously have an interest in AI and some knowledge of the field, but I worry your comments veer a bit towards fear-mongering. I suggest you use openai and resources like it to enrich your knowledge of both the advances and concerns of AI, because those are important, and we definitely need people thinking about these things. Ultimately, you are absolutely correct that eventually these systems will probably have the technical capability to influence elections, the economy, and more. But the only way they will is under the direction of humans. It it not the machine you should fear, but the man behind it. The same thing you ought to have been fearing all along. 1. http://fragrieu.free.fr/SearchingForSolutions.pdf http://fragrieu.free.fr/SearchingForSolutions.pdf 2. https://www.ncbi.nlm.nih.gov/pmc/articles/PMC1307157/ https://www.ncbi.nlm.nih.gov/pmc/articles/PMC1307157/ 3. https://arxiv.org/abs/1611.02779 https://arxiv.org/abs/1611.02779