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Are you sure the iPhone is the most popular game platform? It is not even the most popular phone.
by felipelemos 9y ago
Are you sure the iPhone is the most popular game platform?
It is not even the most popular phone.
- pat2man 9y agoIf you measure sales, it probably wins since iOS user spend a lot more than android users and mobile is huge: http://www.cnbc.com/2016/04/22/mobile-game-revenue-to-pass-console-pc-for-first-time.html http://www.cnbc.com/2016/04/22/mobile-game-revenue-to-pass-c...
- ekianjo 9y agoThere's something called Free To Play games these days, and I dont see why you would not consider them as gaming, even tough 90% of users don't pay anything (no DLC). They are still gaming.
- coda_ 9y agoI'm curious, which phone is more popular?
- astrodust 9y agoIn a general sense the iPhone (platform) isn't the most popular in terms of market share.
- MBCook 9y agoNo, but they're easily the best selling phones due to the incredible number of different options on the android side. Platform wise you're right worldwide, in the US I think it's still roughly 50-50.
- j2bax 9y agoAccording to this article, it took 1-4th place for most popular phone in 2016. https://www.fool.com/investing/2017/03/22/the-four-most-popular-smartphones-of-2016-were-all.aspx https://www.fool.com/investing/2017/03/22/the-four-most-popu...
- IBM 9y agoIt's by far the most popular phone. https://www.statista.com/statistics/276306/global-apple-iphone-sales-since-fiscal-year-2007/ https://www.statista.com/statistics/276306/global-apple-ipho...
- ekianjo 9y agoWho care about actual phones, what matters if the OS it runs, and Android is far larger in that sense.
- iheartmemcache 9y agoBoth metrics are equally useful or useless depending on what you want to quantify. If you compare this to "serious" gaming technology (i.e. what the triple-A creators are making, and what parents are willing to pay $70 dollars a title for to keep their 16 year old from nagging them), the iPad and iPhone both are severely lacking in computational power to produce anything that the heavy consumer will spend "real money" on (rare exceptions like Farmville and Candy Crush not with standing). This is completely useless for serious gaming. This could be huge for, say, realtors though. Being able to show your prospective purchaser who really likes the home but feels 'iffy' about that wall blocking off light into the dining room can now power up an app and show in real time a rendering of how the house would look if you knocked out that wall and had an open-floor layout with that beautiful Southern light pouring in. The ability to pop in new landscaping to let the buyer visualize what could happen if you replaced the front with hedges + hydrangeas against hyacinths could easily make the difference between that realtor making her 6% on that $850,000 or not.
- megablast 9y agoCan most of those Android devices run AR, or anything much at all?
- ekianjo 9y agoNever seen anyone using AR in real life apart from some gimmicky stuff. The idea is nice, the execution is lacking, and the applications would be way better if you had it always on (as in, glasses or something similar), not through a phone or tablet surface.
- astrodust 9y agoYou don't need the most market share to have the most gaming activity. People that use iPhones are much more active with gaming apps for whatever reason.
- aylmao 9y agoNot the least is probably that a lot of Android phones are underpowered, cheap phones, or the kind of phones people who don't case about games buy.
- astrodust 9y agoIt's hard to get a non-smart phone these days even if you don't want one, so yeah, Android sponges up a lot of that market share by default.
- ClassyJacket 9y agoI'm almost certain it's the most popular phone by a very large margin. What other phone do you think sells better?
- megablast 9y agoOf course it is, what do you imagine the most popular phone is? The Motorola v3?