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Agree with this! When I worked at Disney I was blown away to meet very talented people who had been their for seven years and never worked on a game that was r
by georgeecollins 10y ago
Agree with this! When I worked at Disney I was blown away to meet very talented people who had been their for seven years and never worked on a game that was released to the public.
But there is a utility in this. We work on software, in which a small team can create a thing that has utility for millions of people for years. With that potential upside, it makes sense to spend the resources on a project even when the odds are less than 50/50 that you will meet the success criteria.