2 ms·
Re: message length, this does still sound like a limit on the implementation, and you could easily make IRC servers that have either longer messages (ircv3 has
by takeda 10y ago
Re: message length, this does still sound like a limit on the implementation, and you could easily make IRC servers that have either longer messages (ircv3 has 1024) or no limit at all (although perhaps that's not a great idea)
> DCC file transfers work on a chunk-by-chunk basis. The sending client sends one block of data at a time, then waits for an acknowledgement before sending the next one. (This is why I describe it as being like TFTP.)
You're right, I was not aware of the acknowledgments. But this in previous response I said that a lot of issues could be fixed on a client side. DCC is also completely implemented with clients and similarly can be fixed this way. There apparently is already DCC XMIT standard which fixes latency caused by the ACKs (assuming our client wouldn't do same thing as Slack does which is upload files to S3 and share the URL)