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>Having to use extreme ultraviolet (really soft X-rays) for lithography runs costs way up. EUV "light sources" are insanely complex, involving heating falling d
by Baeocystin 10y ago
>Having to use extreme ultraviolet (really soft X-rays) for lithography runs costs way up. EUV "light sources" are insanely complex, involving heating falling droplets of metal to plasma levels with lasers. It's amazing that works as a production technology.
The first time a hardware-side friend explained this to me, I was 100% certain he was BSing with hyperbole to emphasize the difficulties involved.
Now that I know otherwise, I am still amazed that such a complex method is the easiest one we have. It certainly makes some of my complaints regarding the complexity of software feel trivial!
- Dylan16807 10y agoI think the best way to quickly get a sense of the difficulty is "Somehow it's harder than using photons that wiggle back and forth by 193nm to carve out 14nm shapes."