5 ms·
Lou's Pseudo 3d Page
- jonathanhefner 10y agoI love the cleverness of old games and the tricks used to produce compelling effects on underpowered hardware.
- UweSchmidt 10y agoAnd ultimately, that's all you'd ever need in a game, right? http://playdosgamesonline.com/lotus-the-ultimate-challenge.html http://playdosgamesonline.com/lotus-the-ultimate-challenge.h... (runs in the browser)
- jonathanhefner 10y agoI like to imagine so! :D I presume you've seen https://archive.org/details/softwarelibrary_msdos_games https://archive.org/details/softwarelibrary_msdos_games
- H4CK3RM4N 10y agoNintendo still has to do that to some extent in order to get competitive performance on outdated hardware. They even managed to get Smash 4 running at 1080p60fps on the Wii U.
- dormento 10y agoBack then it was just called "hardware" ;)
- errozero 10y agoI've read through this page a few times in the past and still find it difficult to get my head around the math involved.
- striking 10y agoTry writing some code samples in a language that's familiar to you. Keep trying until it works.
- khedoros1 10y agoFor me, the math is always easier when I'm writing something myself, than when I'm reading about how someone else did it. Rather than just a description of something that someone else tells you works, you've got lists of approaches that you came up with, your own opinions of positives and negatives of each, and an intuitive grasp of why you do something a specific way. Work your way into a problem until you don't know the answer to something. Then keep experimenting with half-ideas and hunches. If you're still stuck, read some about how someone else did it; the math will be easier to tie into your own experiences, and you'll get more out of it.
- probably_wrong 10y agoThis website again... every time I see it, I get an irresistible urge to write my own old-school racing game in Javascript (it's been done, I know, but not by me). I'd better get away from it before I "forget" that I have deadlines to stick to.
- usernam 10y agoLou's page is one of the reposts that I'm always happy to look at. And it has been reposted frequently.
- richforrester 10y agoSame plans, different game type for me. Anything old-school that has been built in a nifty way makes me want to build something from scratch :) Love the thought of it, doubt I'll ever.
- sehugg 10y agoOne very early pseudo-3D game (perhaps the first?) was Sega's Fonz, which drew a not-really-perspective-corrected road using discrete logic. AFAIK it hasn't even been emulated by MAME yet. Oh yeah, and shameless plug for my 6502 IDE which draws a pseudo-3D road on the Atari 2600 :) http://8bitworkshop.com/?platform=vcs&file=examples%2Froad http://8bitworkshop.com/?platform=vcs&file=examples%2Froad