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I work at a fairly large independent game studio and there is a similar arrangement with the developers here. The studio has developed a framework of Unity exte
by Kapura 10y ago
I work at a fairly large independent game studio and there is a similar arrangement with the developers here. The studio has developed a framework of Unity extensions that aren't open source, but that the developers are free to use in their own side projects without having to cede any ownership back to the studio if/when their game is released.
Even the fact that game developers are allowed to create other games outside of work, potentially with other non-studio teams is a super nice perk of working here.
- cableshaft 10y agoNice. I worked for an independent game studio once that wanted to own all IP for any sort of multimedia anything, since they were contract based and sometimes had to do other work besides just games if the client requested it. Also they wanted IP rights for pretty much any ideas we had, including off company time, with the justification that we could come up with ideas to improve a game we were working on at any time, and also because the studio had a 'everyone can contribute to game design' mentality and we'd all be involved in design meetings from time to time. Which is technically true, but seemed so draconian. I almost didn't take the job because of that clause, and I didn't publish anything during my time there. At least the people there were cool, though, and I still keep in touch with some of the people I worked with there, including the company president, who's actually a really nice guy.
- sitkack 10y agoThat is excellent! It also has the nice benefit of keeping developers "on the island" by continuing to use, learn and extended in house libraries.