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Its almost been 6 years and they have raised 140+ million. I would be kind of mad if I had contributed and the haven't released a full game yet and they are cha
by samfisher83 10y ago
Its almost been 6 years and they have raised 140+ million. I would be kind of mad if I had contributed and the haven't released a full game yet and they are changing something else.
- scrollaway 10y agoI contributed on day 1, the main thing that's had me worried is the lack of updates on Linux support (which was promised in the KS). This reply reinforces their commitment on that, which is really nice.
- TillE 10y agoIt's been less than 4.5 years. Dunno how you got 6. Funding started in October 2012. I did contribute $30 to the original Kickstarter, and I think the vast majority of scorn and rage about Star Citizen has been coming from people who haven't. Personally, I never expect a software project to finish on time.
- georgeecollins 10y agoI played a demo at the Game Developers Conference and it was fun. The thing I played was like Wing Commander with nicer graphics. I'm sure they are building lots of other things as well. Whenever you make games you wish you had more resources. But at some level if you have too much, you become unbound by the practical trade-offs that are necessary to the art. The more you have to work with the more you need to promise, the less it makes sense to compromise. I'm sure they will ship some games and I look forward to playing them. If they don't succeed they will move the art forward and train a lot of people who will do great things in their wake. More power to them.
- hyperpallium 10y ago> unbound by the practical trade-offs that are necessary to the art. Like Duke Nukem Forever? They wanted to keep updating to the latest technology instead of shipping... and had the resources to do it.
- cjslep 10y agoFor comparison, in 6 years game time players could have a very skilled capital-ship-flying character in EvE and participated in numerous 1,000+ player battles (and many smaller ones) in a persistent universe.
- mixedCase 10y agoNot even remotely the same kind of game.
- scrollaway 10y agoNot investment. I haven't spent money on SC in a long time, but Im looking forward to its final release. Spending time in EVE is akin to building a career...
- gravypod 10y agoI don't get why people still keep giving them money for ships, why they are ok with the new shifted focus (the game they are going to deliver isn't what was promised), nor why people can't bring themselves to even acknowledge these problems. These aren't just Star Citizen problems, this is the entire industry. Somehow by labeling it an art they're allowed to get away with anything. There are very few successfully developed games and this new craze of "Early Access" is just ruinining all QC and somehow making any publisher/programmer imune to criticism via the "It's only the alpha! You need to expect it to be buggy! It's not the developers fault!"
- CJefferson 10y agoThe real problem is seeing "inside the box". Most games are buggy and unfun for at least 90% of development time, and change direction several times as certainly things are found to work, or not work. The problem now is people are, reasonably, expecting what's in the original design document, and then getting annoyed when they get something else. Also, as you say, having people's money already removes the need to finish -- and that push to polish and finish so you can release and get some money in my experience is what makes games good.
- usrusr 10y ago> I don't get why people still keep giving them money for ships It's the only game that allows you to be at the forefront of participation without burning time on playing. One step beyond "idle games" (that is something that actually exists). It seems to be an arrangement that somehow clicks with a small but lucrative group of people. They probably think that they will pick up gaming again "when it's ready", but most likely won't. Until then they can live the dream of one day being as excited about gaming again as they were twenty years younger.