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As I have grown up with all kinds of animated cartoons on the TV, I always wanted a computer game which sported that level of graphics. It turns out, that from
by _ph_ 10y ago
As I have grown up with all kinds of animated cartoons on the TV, I always wanted a computer game which sported that level of graphics. It turns out, that from the raw hardware capability, computers long ago exceeded this ability, yet there is a big scarcity of real animated games. Windwaker (HD) is a really nice exception from that. It looks like an animate comic movie. From this point of view, I am actually happy that Nintendo did not try to make the next best rendering machine, and I hope that the games do benefit from that in an aesthetically sense. Of course I would not mind if Zelda ran at 60FPS, but the visuals look just great.
- alphonsegaston 10y agoI think all kids growing up in this period had fantasies about games matching up with their imaginations of them through some technical revolution. What modern game dev misses is that it's the space to imagine things within a more abstract visual framework that creates that sense of wonder and possibility. Game aesthetics have to have "space" for their players' imaginations to fill in order to have the same impact as those from earlier eras.
- munificent 10y agoThis is exactly why Minecraft is one of my favorite games ever. Yesterday, my daughter made a pool out of sea lanterns because they look kind of like pool tiles. Would she have thought to do that if the art for sea lanterns was more precise? Probably not.
- nubbins 10y agoAgreed but it was easier when games naturally had "space" for imagination because of technical limitations. It is really hard to self-consciously go back and work inside a self imposed frame when everything else is moving ahead.
- nihonde 10y agoI still have fond memories of Jet Set Radio on Dreamcast because it captured that cell rendered feel so beautifully.
- michaelbuddy 10y agoLots of cell shaded games. Attack on Titan is pretty awesome for looking like the actual show while playing. Japanese games are huge with this. There's a big push for non photo realistic rendering 3D now in Blender, we're going to see more of this direction in big budget and indie games. The world is still waiting on the release of cuphead, although a little different than NPR 3D.
- test1235 10y agolike dragon's lair?
- _ph_ 10y agoRight :)
- onion2k 10y agoTransformers Devastation is about as close to an interactive cartoon as any game has managed so far; https://www.youtube.com/watch?v=FM1StfCCxok https://www.youtube.com/watch?v=FM1StfCCxok It looks pretty much exactly like the cartoons I grew up watching. Apparently it's not a great game though.
- mod 10y agoVisually, I think it looks fantastic. I've always liked that visual style. Borderlands is an aesthetic I like, as well. https://www.youtube.com/watch?v=y3RShjg6agQ https://www.youtube.com/watch?v=y3RShjg6agQ
- psyc 10y agoThis is amazing. I would have been the happiest little boy in the world if the Bay obscenities had been just this instead. And how has no 3D artist on the planet got around to modeling an authentic transforming 1986 Unicron yet?
- Zachery 10y agoDo you like platinum style beat-em-up/spectacle fighters? If yes, then for what it is, its a great little game. If you do not like those games, then no. I got it as a gift, but I would have gladly paid 20-30USD for it. Even though I'm not a massive transformers fan.
- RobotCaleb 10y agoHave you seen Cuphead? https://www.youtube.com/watch?v=2KaXZcjQiWc https://www.youtube.com/watch?v=2KaXZcjQiWc
- joshbaptiste 10y agoWoah, thanks for this link, never heard of Cupheads before but now it's a definite day one buy.
- jly 10y agoWindwaker at 720p is still one of the most amazing looking games I've ever played. Nintendo has always had this right, with a priority on style and look rather than pushing maximum polygons. They know how to make good games that look great and that's always been more important than the underlying hardware power.
- simonh 10y agoWith Switch they've not only avoided enslaving themselves to the biggest/best bandwagon, but actually used the fact that their hardware is relatively modest to enable them to do things XBox and PS4 can't. Their ARM silicon is more heavily optimized for games than most tablet CPUs, but still enables them to offer an easily portable package. My iPad is an awesome games platform but we're not going to see a game like LoZ:BotW on it for many years to come (but check out Oceanhorn). It offers great gaming, but in smaller bite sized morsels. My last console was a Wii and I can easily see myself getting a Switch mainly just for Zelda, MarioKart and hopefully a new Endless Ocean.
- vvanders 10y agoYup, it's a smart pivot. Feels very similar to the issues that OEMs face under price pressure. Nintendo has always had a very strong portable showing and I think this will play to their strengths quite well.
- tiglionabbit 10y agoThere are quite a few good games on iOS these days. The main problem with iOS for gaming is the lack of physical buttons, but some games make up for that with good touch controls. Here are a few multi-platform games I've been playing on iOS lately that have worked very well: * Severed * The World Ends With You: Solo Remix * Final Fantasy 9 * Ace Attorney: Dual Destinies
- simonh 10y agoThe Grand a Theft Auto series, 3 through San Andreas as well. So much fun and the touch controls are excellent. The gunplay is crap, but that doesn't really matter in GTA; it killed MaxPayne for me though, can't stand shooters that rely on auto-aim.
- photojosh 10y agoI play the GTA series with a MFi game pad that has a holder for my iPhone. Is awesome.
- thatmiddleway 10y agoOh man, you're going to love Persona 5! Check out the trailer here: https://www.youtube.com/watch?v=wPqSkzNNPIg https://www.youtube.com/watch?v=wPqSkzNNPIg The 4th one is really good too, but definitely feels graphically dated.
- kaishiro 10y agoThematically, Persona 4 was just so, so perfect (for me). I loved the spooky noir-ish town setting. Really looking forward to Persona 5 - it looks amazing - but from previews haven't quite got my head around the theme yet.
- kibwen 10y ago> I always wanted a computer game which sported that level of graphics There's a bunch of Breath of the Wild fanart out there that purposefully imitates Hayao Miyazaki's style: https://imgur.com/a/t4x4U https://imgur.com/a/t4x4U . Forget realism, something like a playable Princess Mononoke is what I've been craving ever since the dawn of 3D gaming.
- 2xlbuds 10y agoPerhaps you were looking for this? Studio Ghibli produced the art for the Ni No Kuni series. https://en.wikipedia.org/wiki/Ni_no_Kuni https://en.wikipedia.org/wiki/Ni_no_Kuni
- cholantesh 10y agoHave you played Ni no Kuni? It's a co-production between Studio Ghibli and Level 5. Bit more Spirited Away then Mononoke, but it has that Miyazaki aesthetic down regardless.
- tiglionabbit 10y agoYou're gonna get a lot of game suggestions in response to this comment. Ace Attorney: Dual Destinies is entirely in 3D but it manages to look a lot like the 2D art style of the previous games.
- joshschreuder 10y agoWind Waker is a phenomenally designed game, sadly rejected by a lot of people around its release due to the Spaceworld demo in 2000 [1] that left people clamouring for a 'realistic' looking Zelda title. Thankfully over time it has become regarded as one of the best Zelda titles. I think its graphic style will continue to hold up far better than some of the other titles well into the future. The fact that we can look back at the Spaceworld demo and laugh at how dated it looks is proof enough. [1] https://www.youtube.com/watch?v=SvE3yJv3fm0 https://www.youtube.com/watch?v=SvE3yJv3fm0
- ktRolster 10y agoI think people rejected it because spending so much time sailing over empty water gets tiring.
- esistgut 10y agoGet the HD version for Wii U, it has a feature to boost the boat.
- joshschreuder 10y agoValid point, it's definitely not without its flaws. It's still one of my favourite Zelda games though.
- 72deluxe 10y agoI thought the Wind Waker was the best game I had ever played, if not for the beautiful rendering. I found it far better than the Twilight Princess' rendering.
- panic 10y agoThe recently-released game Hollow Knight has some beautiful hand-animated graphics.
- alphonsegaston 10y agoThis does look beautiful and is coming out on the Switch! Definitely going to pick this up.
- lokedhs 10y agoThere are many such games. I just finished Gravity Rush, and currently playing Tales of Zestiria, both of which has a very cartoon style art style.