4 ms·
You're wrong, bandwidth on different interfaces (PC<->HMD, HMD<->panels, ...) is very much one of the hard parts.
by fra 10y ago
You're wrong, bandwidth on different interfaces (PC<->HMD, HMD<->panels, ...) is very much one of the hard parts.
- Dylan16807 10y agoIt may be hard in an objective sense, but it already exists. It's not the hard part of making a high-resolution VR headset because you can buy chips that do it for you. A single displayport 1.3 cable, supported by all recent GPUs, can push 4K at over 120Hz. Screens that use such data rates already exist too.