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Can it support a large, procedural open world? I tend to think such feature would require its own engine...
by jokoon 10y ago
Can it support a large, procedural open world? I tend to think such feature would require its own engine...
- mikulas_florek 10y agoI do not think there is an engine which can be used to create game such as No Man's Sky without a lot of custom code. This is open source so it can be used as a base for such game.