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Yes, binary release is not GPL. However the main advantage of open source engines for game developer is their source being opened so you can change it. I wished
by mikulas_florek 10y ago
Yes, binary release is not GPL. However the main advantage of open source engines for game developer is their source being opened so you can change it. I wished so many times I have access to Unity source in my dayjob. But in case of Xenko, if you modify it you have to publish the source code of your game - which is a no-go for most game companies.
- ralfd 10y ago> I wished so many times I have access to Unity source in my dayjob. Wouldn't that be trap though in practice? Everytime a new Unity version comes around you would have to patch/test your changes back in.
- mikulas_florek 10y agoYes, it might be a trap. However you could at least: * submit a patch * find out that it's specific behaviour causing the bug and avoid it * now how to optimized your code * know how things work - Unity's docs misses a lot of details.