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First off, thanks for creating this. I definitely appreciate that this was created as a native app instead of trying to do it as a web app (which, from personal
by callinyouin 10y ago
First off, thanks for creating this. I definitely appreciate that this was created as a native app instead of trying to do it as a web app (which, from personal experience with WebGL, I imagine would have had terrible performance).
I doubt this is the best channel for bug reports, but I thought I'd mention the launcher does not work for me on Windows 7. I had to run explorer-win64.exe directly.
- bpodgursky 10y agoFWIW I've been working on a similar WebGL visualization for fun (http://uncharted.bpodgursky.com/ http://uncharted.bpodgursky.com/) obviously much more primitive than the NASA version. I've been pretty amazed by what WebGL can handle (obviously it's hopeless on mobile though).