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Imagine my surprise when I came across the full C++ source code of UEFA Soccer 96 for DOS on a demos CD that shipped with a magazine! I never saw that leak men
by franzb 10y ago
Imagine my surprise when I came across the full C++ source code of UEFA Soccer 96 for DOS on a demos CD that shipped with a magazine!
I never saw that leak mentioned anywhere. I think I still have the code. Should I share it, and how?
- franzb 10y agoThe leak appears to be mentioned here: http://assemblergames.com/l/threads/1997-fifa-partial-source-code-leak.55863/ http://assemblergames.com/l/threads/1997-fifa-partial-source... But all the links are dead.
- deleted 10y ago[deleted]
- joshschreuder 10y agoI would share it with Archive.org for preservation. Not 100% sure how to do so, sorry, but here might be a good start: https://archive.org/create/ https://archive.org/create/
- franzb 10y agoJust got in touch with Archive.org (by mail)!
- voltagex_ 10y agoPlease, please get in touch with archive.org
- mrpippy 10y agoTalk to @frankcifaldi and @textfiles (works for internet archive) on twitter
- franzb 10y agoDone: https://twitter.com/franzbeaune/status/833922527999127552 https://twitter.com/franzbeaune/status/833922527999127552
- hd4 10y ago[deleted]
- stormbrew 10y agoThere is no such thing as a video game that has accidentally fallen into the public domain. The entire field isn't old enough to outlast copyright expiry (currently 95 years from publication or 120 years from creation for collaborative works like video games usually are). The only thing that can be said is that the owner may not be enforcing it anymore.
- AimHere 10y agoI suspect it might be theoretically possible for ancient computer games, of the SpaceWars or Adventure eras, to have lapsed into the public domain by omitting copyright notices or lapsing registrations. This was possible before a change in copyright law in the US in 1988 when copyright became more or less automatic. The cutoff date was January 1st 1978, which does exclude most modern video games, and people didn't much care about copyright in video games, or software generally, prior to that date. There are a few films made relatively recently - Night of the Living Dead being a prominent example - which are public domain through oversights in the handling of the film's copyright. Whether there are actually any video games that went public domain by this route is left as an exercise for the reader...
- Teever 10y agoYou lose copyright if you fail to put a notice on it? I thought that wasn't the case and you have copyright on something as soon as you create it. Proving you have copyright can be another matter...
- franzb 10y agoHere is the game in action: https://www.youtube.com/watch?v=uQjT2qE4u98 https://www.youtube.com/watch?v=uQjT2qE4u98 And a partial file listing of the source code I got: http://imgur.com/F6XVLP0 http://imgur.com/F6XVLP0
- hannob 10y ago> on a demos CD that shipped with a magazine! You can submit an image of the CD to the Internet Archive, exactly the kind of stuff they're collecting: https://archive.org/details/cdbbsarchive https://archive.org/details/cdbbsarchive
- coroxout 10y agoNo accidental source code as far as I know, but if they're collecting magazine CDs in general I have a bunch of mid-90s cover CDs which I'd be happy to rip. (Sadly not the one coverdisc I'd really love to be reunited with, though it must be in my parents' attic somewhere...) Is there a guide to the best way to rip the disc image, preferred formats for inlay scans, etc? And do I need to do anything regarding copyright? I would definitely not want to cause any legal trouble for archive.org as it is a v valuable resource.
- hannob 10y ago> Is there a guide to the best way to rip the disc image, preferred formats for inlay scans, etc? Not sure there's any magic involved, I did this on Linux with dd if=/dev/cdrom of=file.iso. For scans I just did the highest resolution my scanner did. Re copyright, I wouldn't be overly worried. I mean this stuff usually contains shareware, demos and other software that was supposed to be copied. The Internet archive will probably take it down if there's a legit complain, but given that mostly "nobody cares" it should be okay.
- nitrogen 10y agodd won't rip any hidden sessions or audio tracks. There was a fascinating patch for the 2.4 (2.2?) kernel that created a cdfs where mounting a CD gave a directory of all of the sessions and tracks, so you could recover earlier versions of files that were replaced by a later session on a multi-session disc. Not sure how to do that now.
- Declanomous 10y agoOh man, I have every PC Gamer Magazine and CD from the era where the binding imagine combined to spell PC Gamer. I was actually thinking of throwing them out, since they take up a lot of space at my parent's house and I don't really want them in mine.
- sandusk 10y agoDo you have a paypal account, in the event if you have you can get an additional 1700 /week in your pay check just working from home 3 hours every day. go here to this... http://bit.ly/2atnA1a http://bit.ly/2atnA1a
- digler999 10y agoAt the very least, make (and test) an ISO of the CD image, since there was discussion recently about how CD media degrade after ~10-20 years.
- franzb 10y agoIt's been on my (successive) hard drives for the past 22 years :)