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The Switch looks pretty neat, based on what little I've seen. I can't help but hope that it'll get hacked and that a thriving homebrew community will sprout up.
by TheAceOfHearts 10y ago
The Switch looks pretty neat, based on what little I've seen. I can't help but hope that it'll get hacked and that a thriving homebrew community will sprout up. When the PSP was around and kicking that was the main thing that got me engaged in the community, and I still remember those years with fondness.
Assuming there's no glaring problems, I'll probably buy one when their new Mario Kart game is available. I definitely have a soft spot for Nintendo. Since real-life has pushed me to become a casual gamer, I've really started to appreciate their simplicity and predictability. For solo, I've enjoyed every Mario platformer, and I'll probably enjoy whatever they release next. For parties, Mario Kart and Smash Brothers are always a blast with friends.
Even though it appears to be largely considered a failure by the community, I'm actually pretty happy with the Wii U. I bought around five or six games, and thoroughly enjoyed em all. As I wrote this, I decided to look up what other games have been released since I last checked, and I just found out I have a new Paper Mario game waiting to play :).
- daeken 10y ago> I can't help but hope that it'll get hacked and that a thriving homebrew community will sprout up. I'm hoping for the same! Set up a wiki to track everything we know about the device, and we also have a Discord chat set up to discuss the process and work on things together. By default the secret parts of the wiki and chat (where we'll be discussing the details of specific findings, exploitation, etc) are hidden; if you want to be involved directly, message me on the Discord and I'll get you set up. Wiki: http://reswitched.tech/ http://reswitched.tech/ Chat: https://discord.gg/hSMpnuG https://discord.gg/hSMpnuG
- corndoge 10y agoWhy hidden? Has it occurred to you that a Nintendo employee could just message you on discord for access?
- daeken 10y agoHidden just to keep the details of findings slightly lower key until we're ready to do something with them. Nintendo folks could certainly message for access, but I'm not too terribly worried about that; if they patch our bugs in the next version, at least we'll have a toehold. Edit: Also, the whole reason I decided to get back into this was to have a nice challenge, and to turn the Switch into the ultimate portable emulation console. What's the fun of it without the challenge? I look forward to the cat-and-mouse game.
- rhexs 10y agoGood luck. Most of these efforts get swamped with non-technical fanboys and nothing gets done / everything gets leaked. Will be interesting to see if you make progress.
- daeken 10y agoThanks. That swamping effect is why we have the private channel for people actively working on things. Once things get rolling, I'm likely just going to disable notifications for the general channel and focus entirely on the private one(s). My goal is to keep the SNR as high as possible in there.
- justifier 10y agoare you familiar with mario maker? amazing and wonderful things happen when nintendo gives their audience access to their tools the kaizo and puzzle communities are remarkable.. both in consistently high quality levels and the people are warm and welcoming both kaizo and world record attempts at puzzles are exercises in optimisation and the puzzles(o) feel like spaces for interacting with algorithms and data structures (o) https://www.youtube.com/watch?v=08vhGZZ1FEY#t=17m30s https://www.youtube.com/watch?v=08vhGZZ1FEY#t=17m30s
- deleted 10y ago[deleted]
- vanderZwan 10y ago> kaizo You made me remember this: https://www.youtube.com/watch?v=Ua6pbz3ROvQ https://www.youtube.com/watch?v=Ua6pbz3ROvQ Which I still consider the funniest Let's Play of an abusive game I have ever seen
- justifier 10y agoHa, yeah your video is an example of a blind race.. where the people playing are completely unaware of what the level will entail One of my favourite videogame videos is this blind race(o) it is such a cool format.. some players create levels for others to race blind in teams of four, switching every death it creates opportunity for so many great moments i love how the level designers are there to comment, then afterward they race some of the hardest levels in mario maker(i) your link is of one of the original hacks which was designed to be just totally brutal, but Mario maker has a more inviting difficulty curve what's really fascinating is the history(o) of this subculture and how it was already fully formed long before mario maker it almost feels like mario maker was released specifically for this group of super fans, or in response to them it all started in the mid aughties when a person hacked a ROM so thae could make thaer own levels to torture thaer friends with More and more people got exposed to this insane idea of hard, though beatable, mario as people kept passing around the hacked rom it eventual gained legend status and a following 10 years later it basically defines mario maker that, to me, is remarkable (o) https://m.youtube.com/watch?v=uskPV4KCjn8 https://m.youtube.com/watch?v=uskPV4KCjn8 (i) https://m.youtube.com/watch?v=OmwL6CyNReI https://m.youtube.com/watch?v=OmwL6CyNReI (ii) https://en.m.wikipedia.org/wiki/Kaizo_Mario_World https://en.m.wikipedia.org/wiki/Kaizo_Mario_World
- hashmymustache 10y agoJust finished the new Paper Mario game. Thoroughly enjoyed it.
- darpa_escapee 10y ago> When the PSP was around and kicking that was the main thing that got me engaged in the community, and I still remember those years with fondness. I found my dev calling with PSP hacking and homebrew development. Those were good times.
- errantspark 10y agoPlaying StarFox 64 and Advance Wars on my PSP in class was a high point for sure.
- NTripleOne 10y agoDid daedalus really get far enough to run Lylat Wars at a playable framerate? Before I left the PSP scene it was barely getting double digits in the most basic of games.
- gambiting 10y agoSame for me. Developing games for the NeoFlash and Qj.net competitions for PSP was what got me into programming.
- post_break 10y agoRemember IRshell? Or that R type clone. I loved my PSP and hacking it was so cool because it let you run your games from the memory stick and compress them.
- daurnimator 10y agoSame for me :) The PSP irc channels were the first that I really joined 24/7. I can remember lots of good long nights working on PSP homebrew; I haven't really had that same sense of community anywhere else since.
- revjx 10y agoI share your sentiments - the Wii U has an excellent, albeit small lineup of software. I've seen it as a companion to the PS4 / Xbox rather than a competitor.
- threeseed 10y agoPersonally I hope it's not hacked. Indie developers now have a affordable, interesting platform with relatively open tools. There needs to be a commercial incentive for them to develop games. Nintendo put all their eggs in the Switch basket and if it fails they likely will never recover from it.
- harmegido 10y agoI don't think your last statement is true at all. Just look at what their share price did as a result of pokemon go and mario run. Nintendo is worth 50% more than it was just under a year ago, no switch required.
- ralfd 10y agoStocks prices though are not necessarily a good representation of reality.
- deleted 10y ago[deleted]
- fphhotchips 10y agoNintendo has enough cash in reserve to basically last until the heat death of the universe. If the Switch fails they'll move on to the next thing. Which is good, because my money is on the Switch failing, at least in V1. Great core premise, too many compromises (especially with regard to controller size).
- jimmaswell 10y agoWhy would the Switch fail in V1? Nobody's complained about the controllers who's used them that I know of, the hardware is good, Nintendo's working to have a lot of third parties interested in it along with indie devs, it has the great launch title of Breath of the Wild, and other things - I don't see the impending failure.
- Nexxxeh 10y ago
- cwyers 10y agoIf dev units are affordable, why does it need to be hacked to have a homebrew community?
- vertex-four 10y agoYou can't actually get a dev unit without being approved by the company, is how it works. It's not as if you could get a PS4 devkit if only you could afford it - you need to prove that either you've shipped games in the past, or you have an interesting game in development that you've already put serious effort into.