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I'm pretty sure that, apart from niche applications like NSFW stuff and 3D work done while sitting, VR will be replaced by advanced AR. Main reason: people bump
by lazyjones 10y ago
I'm pretty sure that, apart from niche applications like NSFW stuff and 3D work done while sitting, VR will be replaced by advanced AR. Main reason: people bumping into walls, tripping over things...
- dragonwriter 10y ago> I'm pretty sure that, apart from niche applications like NSFW stuff and 3D work done while sitting, VR will be replaced by advanced AR. I'm not sure 3D work done while sittings really a particularly niche application, unless you interpret "work" narrowly (in which case, I just think it's wrong.) And, in any case, advanced AR is many years behind VR and mostly builds on top of it (it requires solving a super of the problems required for successful VR) so VR could be quite successful even if that was true in the long term.
- majewsky 10y ago> I'm not sure 3D work done while sittings really a particularly niche application Makes me wonder if programming could benefit from the 3D screen that a VR headset effectively provides. (And I mean this in a completely neutral way: I really wonder, and need to think about it.)
- stale2002 10y agoNot really. VR has mostly solved the problem of bumping into things.
- Neliquat 10y agoPlease, go on. I see little evidence of this.
- stale2002 10y agoIt is called the chaperon system. It puts up walls that you can see inside the VR system. Then, you just make sure the space you are in is empty. Aka, don't be dumb. Just put the VR system in an open space, and you'll be fine.