4 ms·
I am the exact opposite. I very much mind paying for a DLC. The game should ship as close as possible to a complete state. However, I don't mind paying for con
by Raphmedia 10y ago
I am the exact opposite. I very much mind paying for a DLC. The game should ship as close as possible to a complete state.
However, I don't mind paying for consumables and upgrades. I work 40 hours a week. I don't have time to farm the in-game goodies. Let me pay to keep up with my unemployed friends ... otherwise I will simply go the illegal way and buy gold from a chinese farmer.
- exDM69 10y agoI play primarily simulators, where the "content" (cars, racetracks, planes, trains, etc) is meticulously detailed and expensive to produce. They are appropriately priced and I don't mind paying because I know the quality is high (others prefer free mods). I don't mind paying a modest amount for some more traditional content, as long as there's enough production value in there. Art, music, storyline, game design, etc. Especially if I have enjoyed the game so far. I agree that the game should be playable out of the box. Or have otherwise fair pricing (like Hitman for example). But I was mildly upset about the DLC in Civilization 6, for example. $5 for one new civilization and one scenario is a bit much. So I'm a bit split on DLC. But I don't play pay to win games, I absolutely despise that.
- kahrkunne 10y agoBe careful, that money you bought from that Chinese gentleman could've very well be obtained by hacking one of your friends for it. Or obtained through shady (possibly rigged) gambling sites. Or "legitimately" obtained through gold farming (either manually in an Asian sweat shop or using bots) in a way that makes the game near unplayable for legitimate players (hoarding resources, driving inflation, ...) Source: I've been involved with people in the gold selling business.